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Post by Foxfairy on Sept 9, 2006 20:32:25 GMT -5
The Very Bad: In Dapplewood, there is a very big rule, which almost seems to go without saying- "Thou Shalt Not Alter The Continuity Unless You are Either Tia or Spring, Who Pretty Much Call the Shots around Here."
In your character description, you did several things that don't really work very well with the history of Dapplewood. Usually when a character enters, they were whisked away or wandered here on their own, Dapplewood being a refuge or enclave that transcends worlds.
Firstly, you assumed that the feud between Springmoon and Mengsel had lasted about 900 years. Their fight has lasted about a year, a year and a half tops.
Secondly, you created a plague within the forest. Without supernatural causes, Dapplewood was created to be a haven. When the world was remade, no plagues were invoked. Unless Asla or Najidiius, the progenitor gods, are releasing their wrath, no plagues.
Thirdly, you don't spend life as a shadowfeather so quickly. You must be chosen by Mengsel or Springmoon to follow them, or pledge yourself to them in the IC. I'm sorry if this wasn't clear.
Fourthly, there is no cave with a huge-arse crystal in it in Dapplewood. I should know, I made the map ^^;
Don't feel too bad about it. It was an honest mistake.
THE GOOD. You're a good roleplayer. Though, "Shade of ruddy" and "Shade of tawny" aren't correct.
THE VERDICT: Since I'd hate to loose such a good roleplayer, you can make up for your mistake by roleplaying your initiation and pledge as a shadowfeather. So go find meng and pledge yourself to his service FOREVEr. K.
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